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Showing posts with label Phone. Show all posts
Showing posts with label Phone. Show all posts

October 22, 2014

Xiaomi Mi 3 full specification and Buy now


Xiaomi Mi 3






Accelerate your life

The fastest Mi phone ever

A dragon in your pocket


Qualcomm Snapdragon 800 8274AB 2.3GHz processor, Adreno 330 450MHz GPU, 2GB LPDDR3 RAM, and eMMC 4.5 flash memory. 


Experience your favourite games and apps at blazing speeds with the latest and most powerful processor from Qualcomm - 8274AB.

2GB LPDDR3 RAM

LPDDR3 is 50 percent faster than its predecessor
and consumes 20 percent less power.

Stunningly beautiful


5-inch IPS display. Full HD at 16:9.



See crisp details in 1080p HD video or rich textures in 3D game environments. Your photos look more vibrant in your hands now. Our full-screen, anti-glare coating gives you high screen readability wherever you go.


13MP camera with dual-LED flash


Take amazing photos in low light with a super-large Exmor sensor and an f/2.2 aperture. The built-in Phillips dual-LED flash quickly adds the perfect lighting to make your subjects beautiful. Never miss another photo opportunity again.



Power through your day

  • 500 hours of standby time
  • 50 hours of music playback
  • 25 hours of talk time
  • 21 hours of 3G Internet use

Lose the wires

Dual-band Wi-Fi (2.4Ghz/5Ghz) gives you the room to go wireless and still enjoy high speed Internet access. NFC (Near Field Communication) gives you the contactless freedom to augment your digital lifestyle.

Amazing from the inside out


Mi 3 is 8.1mm thin, 145 grams light, and houses an aluminum-magnesium alloy frame, coated with 3 layers of thermal graphite.

Make Android yours

We listen. The features in MIUI are based on the feedback we get from our 35 million users. We are constantly looking for new ways to make MIUI more useful, more secure, and more fun. We work around the clock (and drink much coffee) to fix bugs, and deliver new updates to your phone as quickly as possible.

Technical Specifications 

Weight and dimensions





Chipset
CPU            Qualcomm Snapdragon 800 8274AB
CPU XT 712
GPU Adreno 330


Camera
Camera (back) 13 Megapixels
Aperture                              f2.2
Wide-angle 28mm
Flash dual-LED
Camera (front) 2 Megapixels
Sensor type Stacked CMOS
Both cameras (front and back) support 1080p HD video recording
* Mi 3 supports Mini SIM cards.



Connectivity
Cellular and wireless

Supports 3G(WCDMA) and 2G(GSM) networks
Frequencies
  • 2G:GSM 850/900/1800/1900MHz
  • 3G:WCDMA 850/900/1900/2100MHz
Data services GPRS/EDGE/DC-HSPA+(42Mbps)

GPS
GPS + GLONASS, AGPS

Bluetooth
Bluetooth®4.0, Bluetooth HID

Wi-Fi
Wi-Fi Display,Wi-Fi Direct,5GHz Wi-Fi

OTG USB                  Yes



Battery
Capacity            3050mAh lithium-ion battery


                           
    Multimedia
Microphone                Supported
NFC      Supported
Haptic feedback   Supported


RAM
RAM                       2GB RAM
Flash Memory 16 GB


Display
Display                                 5-inch Full HD 1080p LCD touch display
IPS IPS Retina display manufactured by Sharp or LG
PPI 441
Resolution 1920x1080 FULL HD
Touch sensor Supported


Video
Video Recording                       1080p HD video recording
Others Video stabilizer


Audio
Software Dirac         HD sound


Sensors
Gyroscope                           Supported
Light sensor Supported
Accelerometer Supported
Proximity sensor Supported
Electronic compass Supported
Barometer Supported


Operating System
Android 4.3 optimized with MIUI version 5
It is only Available on Flipkart.

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June 17, 2014

Cell Phone Controlled Home appliances

Cell Phone Controlled Home appliances

Many of us face problem when we out of our home like if we want to on the motor, so that when we reach home water will be filled in over head tank or we want to on other appliances like light fan etc.
Hence to solve this problem we have describe a simple circuit which will on your device or appliances remotely and it will become off automatically after preset time interval.
Many circuits have been developed so far to solve this problem but main advantage of this circuit is uses readily available components and this circuit is not expensive as well because this circuit is made using without microcontroller.

This circuit is based on two IC's namely MT8870 which is DTMF decoder IC and another is NE555 timer which is wired as monostable multivibrator with few more components like crystal, relay, resistors and capacitors.

How to operate a device remotely
In this circuit for operating a device we will require two cell phone, one will be with us from which we will call on the other cell phone which is connected to device. And other cell phone will be connected to the device in auto answer mode. For operating the device call on the cell phone which is connected to the device as this cell phone is in auto answer mode it will pick up the call automatically . When ring stop dial number 7 from the keypad of the mobile from which you are calling. Now the device connected to it with the relay start operating and will become off automatically after certain time period.

Working of circuit

Connect the cell phone  with the head phone or ear phone properly at mobile phone audio jack.  Now when you call on the mobile connected with device at the receiving end DTMF decoder IC will provide a high pulse at pin 15 after detecting the valid tone pair. This will trigger the pin 2 of IC2 and its output will go from high to low. This in turn make the output pin 3 of IC2 high and the transistor T2 connected to it start conducting because of this relay energise and device become on. The time period for which device remain on can be adjusted with the help of variable resistor VR1 and capacitor C4. By increasing or decreasing the value of variable resistor and capacitor  time period can be increased or decreased. This can be calculated by the below formula-
Time period = 1.1*VR1*C4 in seconds
In this circuit transistor T1 will only conduct when all the outputs pin 11, pin12, pin13 and pin15 will become high simultaneously with the help of diode D1 to D5. This can only be done by pressing the number 7 through DTMF decoder. The DTMF signal send from the dialler mobile end is decoded by the DTMF decoder and its respective BCD value appear at the output on pin 11, pin12, pin13. That's  why to on the device we are using number 7.



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March 2, 2014

Create your own ANDROID apps

Create your own ANDROID apps

Get the Android SDK

The Android SDK provides you the API libraries and developer tools necessary to build, test, and debug apps for Android.
If you're a new Android developer, we recommend you download the ADT Bundle to quickly start developing apps. It includes the essential Android SDK components and a version of the Eclipse IDE with built-in ADT (Android Developer Tools) to streamline your Android app development.
With a single download, the ADT Bundle includes everything you need to begin developing apps:
  • Eclipse + ADT plugin
  • Android SDK Tools
  • Android Platform-tools
  • The latest Android platform
  • The latest Android system image for the emulator

Android Studio Early Access Preview

A new Android development environment called Android Studio, based on IntelliJ IDEA, is now available as an early access preview. For more information, see Getting Started with Android Studio.


Portions of this page are reproduced from work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.  
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July 17, 2013

Subscriber identity module(SIM)

Subscriber identity module(SIM)


A subscriber identity module or subscriber identification module (SIM) is an integrated circuit that securely stores the international mobile subscriber identity (IMSI) and the related key used to identify and authenticate subscribers on mobile telephony devices (such as mobile phones and computers).
A SIM circuit is embedded into a removable plastic card. This plastic card is called a "SIM card" and can be transferred between different mobile devices. A SIM card follows certain smart card standards. SIM cards were first made the same size as a credit card (85.60 mm × 53.98 mm × 0.76 mm). The development of physically smaller mobile devices prompted the development of a smaller SIM card, the mini-SIM card. Mini-SIM cards have the same thickness as full-size cards, but their length and width are reduced to 25 mm × 15 mm.
A SIM card contains its unique serial number (ICCID), international mobile subscriber identity (IMSI), security authentication and ciphering information, temporary information related to the local network, a list of the services the user has access to and two passwords: a personal identification number (PIN) for ordinary use and a personal unblocking code (PUK) for PIN unlocking.

History

The SIM was initially specified by the European Telecommunications Standards Institute in the specification with the number TS 11.11. This specification describes the physical and logical behaviour of the SIM. With the development of UMTS the specification work was partially transferred to 3GPP. 3GPP is now responsible for the further development of applications like SIM (TS 51.011) and USIM (TS 31.102) and ETSI for the further development of the physical card UICC.

The first SIM card was made in 1991 by Munich smart-card maker Giesecke & Devrient, who sold the first 300 SIM cards to the Finnish wireless network operator Radiolinja.

Design

SIM chip structure and packaging
There are three operating voltages for SIM cards: 5 V, 3 V and 1.8 V (ISO/IEC 7816-3 classes A, B and C, respectively). The operating voltage of the majority of SIM cards launched before 1998 was 5 V. SIM cards produced subsequently are compatible with 3 V and 5 V. Modern cards support 5 V, 3 V and 1.8 V.
The microcontrollers used for SIM cards come in different configurations. The typical ROM size is between 64 KB and 512 KB, typical RAM size is between 1 KB and 8 KB, and typical EEPROM size is between 16 KB and 512 KB. The ROM contains the operating system of the card and might contain applets where the EEPROM contains the so-called personalization, which consists of security keys, phone book, SMS settings, etc., and operating system patches.

Modern SIM cards allow applications to be loaded when the SIM is in use by the subscriber. These applications communicate with the handset or a server using SIM application toolkit, which was initially specified by 3GPP in TS 11.14 (there is an identical ETSI specification with different numbering). ETSI and 3GPP maintain the SIM specifications; the main specifications are: ETSI TS 102 223, ETSI TS 102 241, ETSI TS 102 588, and ETSI TS 131 111. SIM toolkit applications were initially written in native code using proprietary APIs. In order to allow interoperability of the applications, Java Card was taken as the solution of choice by ETSI. Additional standards and specifications of interest are maintained by Global Platform.

Data

SIM cards store network-specific information used to authenticate and identify subscribers on the network. The most important of these are the ICCID, IMSI, Authentication Key (Ki), Local Area Identity (LAI) and Operator-Specific Emergency Number. The SIM also stores other carrier-specific data such as the SMSC (Short Message Service Center) number, Service Provider Name (SPN), Service Dialing Numbers (SDN), Advice-Of-Charge parameters and Value Added Service (VAS) applications. (Refer to GSM 11.11)
SIM cards can come in various data capacities, from 32 KB to at least 128 KB. All allow a maximum of 250 contacts to be stored on the SIM, but while the 32 KB has room for 33 Mobile Network Codes (MNCs) or "network identifiers", the 64 KB version has room for 80 MNCs. This is used by network operators to store information on preferred networks, mostly used when the SIM is not in its home market but is roaming. The network operator that issued the SIM card can use this to have a SIM card connect to a preferred network in order to make use of the best price and/or quality network instead of having to pay the network operator that the SIM card 'saw' first. This does not mean that a SIM card can only connect to a maximum of 33 or 80 networks, but this means that the SIM card issuer can only specify up to that number of preferred networks, if a SIM is outside these preferred networks it will use the first or best available network.

ICCID

Each SIM is internationally identified by its integrated circuit card identifier (ICCID). ICCIDs are stored in the SIM cards and are also engraved or printed on the SIM card body during a process called personalisation. The ICCID is defined by the ITU-T recommendation E.118 as the Primary Account Number. Its layout is based on ISO/IEC 7812. According to E.118, the number is up to 19 digits long, including a single check digit calculated using the Luhn algorithm. However, the GSM Phase 1 defined the ICCID length as 10 octets (20 digits) with operator-specific structure.
The number is composed of the following subparts:
Issuer identification number (IIN)
Maximum of seven digits:
  • Major industry identifier (MII), 2 fixed digits, 89 for telecommunication purposes.
  • Country code, 1–3 digits, as defined by ITU-T recommendation E.164.
  • Issuer identifier, 1–4 digits.
Individual account identification
  • Individual account identification number. Its length is variable, but every number under one IIN will have the same length.
Check digit
  • Single digit calculated from the other digits using the Luhn algorithm.
With the GSM Phase 1 specification using 10 octets into which ICCID is stored as packed BCD, the data field has room for 20 digits with hexadecimal digit "F" being used as filler when necessary.
In practice, this means that on GSM SIM cards there are 20-digit (19+1) and 19-digit (18+1) ICCIDs in use, depending upon the issuer. However, a single issuer always uses the same size for its ICCIDs.
To confuse matters more, SIM factories seem to have varying ways of delivering electronic copies of SIM personalization datasets. Some datasets are without the ICCID checksum digit, others are with the digit.

As required by E.118, The ITU regularly publishes a list of all internationally assigned IIN codes in its Operational Bulletins. The most recent list, as of June 2012, is in Operational Bulletin No. 1005

International mobile subscriber identity (IMSI)

SIM cards are identified on their individual operator networks by a unique International Mobile Subscriber Identity (IMSI). Mobile network operators connect mobile phone calls and communicate with their market SIM cards using their IMSIs. The format is:
  • The first three digits represent the Mobile Country Code (MCC).
  • The next two or three digits represent the Mobile Network Code (MNC). Three-digit MNC codes are allowed by E.212 but are mainly used in the United States and Canada.
  • The next digits represent the Mobile Subscriber Identification Number (MSIN). Normally there will be 10 digits but would be fewer in the case of a 3-digit MNC or if national regulations indicate that the total length of the IMSI should be less than 15 digits.

Authentication key (Ki)

The Ki is a 128-bit value used in authenticating the SIMs on the mobile network. Each SIM holds a unique Ki assigned to it by the operator during the personalization process. The Ki is also stored in a database (termed authentication center or AuC) on the carrier's network.
The SIM card is designed not to allow the Ki to be obtained using the smart-card interface. Instead, the SIM card provides a function, Run GSM Algorithm, that allows the phone to pass data to the SIM card to be signed with the Ki. This, by design, makes usage of the SIM card mandatory unless the Ki can be extracted from the SIM card, or the carrier is willing to reveal the Ki. In practice, the GSM cryptographic algorithm for computing SRES_2 (see step 4, below) from the Ki has certain vulnerabilities that can allow the extraction of the Ki from a SIM card and the making of a duplicate SIM card.
Authentication process:
  1. When the Mobile Equipment starts up, it obtains the International Mobile Subscriber Identity (IMSI) from the SIM card, and passes this to the mobile operator requesting access and authentication. The Mobile Equipment may have to pass a PIN to the SIM card before the SIM card will reveal this information.
  2. The operator network searches its database for the incoming IMSI and its associated Ki.
  3. The operator network then generates a Random Number (RAND, which is a nonce) and signs it with the Ki associated with the IMSI (and stored on the SIM card), computing another number known as Signed Response 1 (SRES_1).
  4. The operator network then sends the RAND to the Mobile Equipment, which passes it to the SIM card. The SIM card signs it with its Ki, producing SRES_2, which it gives to the Mobile Equipment along with encryption key Kc. The Mobile Equipment passes SRES_2 on to the operator network.
  5. The operator network then compares its computed SRES_1 with the computed SRES_2 that the Mobile Equipment returned. If the two numbers match, the SIM is authenticated and the Mobile Equipment is granted access to the operator's network. Kc is used to encrypt all further communications between the Mobile Equipment and the network.

Location area identity


The SIM stores network state information, which is received from the Location Area Identity (LAI). Operator networks are divided into Location Areas, each having a unique LAI number. When the device changes locations, it stores the new LAI to the SIM and sends it back to the operator network with its new location. If the device is power cycled, it will take data off the SIM, and search for the prior LAI.

SMS messages and contacts

Most SIM cards will orthogonally store a number of SMS messages and phone book contacts. The contacts are stored in simple "name and number" pairs: entries containing multiple phone numbers and additional phone numbers will usually not be stored on the SIM card. When a user tries to copy such entries to a SIM the handset's software will break them up into multiple entries, discarding any information that is not a phone number. The number of contacts and messages stored depends on the SIM; early models would store as few as five messages and 20 contacts while modern SIM cards can usually store over 250 contacts.

Formats

SIM cards have been made smaller over the years; functionality is independent of format. Full-size SIMs were followed by mini-SIMs, micro-SIMs, and nano-SIMs. SIMs are also made to be embedded in devices.
 GSM SIM card showing full-size SIM card (1FF), Mini SIM card (2FF), Micro SIM card (3FF) and Nano SIM card (4FF)
 GSM SIM card showing full-size SIM card (1FF), Mini SIM card (2FF), Micro SIM card (3FF) and Nano SIM card (4FF)

full-size SIM

The first to appear was the full-size or 1FF (1st form factor), the size of a credit card (85.60 mm × 53.98 mm × 0.76 mm).

mini-SIM

The mini-SIM card has the same contact arrangement as the full-size SIM card and is normally supplied within a full-size card carrier, attached by a number of linking pieces. This arrangement (defined in ISO/IEC 7810 as ID-1/000) allows such a card to be used in a device requiring a full-size card, or in a device requiring a mini-SIM card after breaking the linking pieces.

micro-SIM

The later 3FF card or micro-SIM cards have the same thickness and contact arrangements, but the length and width are further reduced as above.
The micro-SIM was developed by the European Telecommunications Standards Institute (ETSI) along with SCP, 3GPP (UTRAN/GERAN), 3GPP2 (CDMA2000), ARIB, GSM Association (GSMA SCaG and GSMNA), GlobalPlatform, Liberty Alliance, and the Open Mobile Alliance (OMA) for the purpose of fitting into devices otherwise too small for a mini-SIM card.
The form factor was mentioned in the December 1998 3GPP SMG9 UMTS Working Party, which is the standards-setting body for GSM SIM cards, and the form factor was agreed upon in late 2003.
The micro-SIM was created for backward compatibility. The major issue with backward compatibility was the contact area of the chip. Retaining the same contact area allows the micro-SIM to be compatible with the prior, larger SIM readers through the use of plastic cutout surrounds. The SIM was also designed to run at the same speed (5 MHz) as the prior version. The same size and positions of pins resulted in numerous "How-to" tutorials and YouTube video with detailed instructions how to cut a mini-SIM card to micro-SIM size with a sharp knife or scissors. These tutorials became very popular among first owners of iPad 3G after its release on April 30, 2010, and iPhone 4 on June 24, 2010.
The chairman of EP SCP, Dr. Klaus Vedder, said
"With this decision, we can see that ETSI has responded to a market need from ETSI customers, but additionally there is a strong desire not to invalidate, overnight, the existing interface, nor reduce the performance of the cards. EP SCP expect to finalise the technical realisation for the third form factor at the next SCP plenary meeting, scheduled for February 2004."
The iPhone 4S, a minor revision of iPhone 4, as well as the Samsung Galaxy S3/S4, various Nokia Lumia handsets and the Nokia N9 used micro-sim cards.

nano-SIM

In early 2012, the nano-SIM or 4FF (4th form factor) was introduced, which measures 12.3 × 8.8 × 0.67 mm and reduces the previous format to the contact area while maintaining the existing contact arrangements. A small rim of isolating material is left around the contact area to avoid short circuits with the socket. The 0.7 mm thickness of the nano-SIM is about 15 percent less than its predecessor. 4FF can be put into adapters for use with devices taking 2FF or 3FF SIMs.
Nano-SIM cards were used by iPhone 5.

Embedded-SIM

SIMs for M2M applications are available in a surface mount SON-8 package which may be soldered directly onto a circuit board.
The surface mount format provides the same electrical interface as the full size, 2FF and 3FF SIM cards, but is soldered to the circuit board as part of the manufacturing process. In M2M applications where there is no requirement to change the SIM card, this avoids the requirement for a connector, improving reliability and security.

Table of SIM cards


Developments

When GSM was already in use the specifications were further developed and enhanced with functionality like SMS, GPRS, etc. These development steps are referred as releases by ETSI. Within this development cycles the SIM specification was enhanced as well: new voltage classes, formats and files were introduced. In GSM-only times, the SIM consisted of the hardware and the software. With the advent of UMTS this naming was split: the SIM was now an application and hence only software. The hardware part was called UICC. This split was necessary because UMTS introduced a new application, the Universal Subscriber Identity Module (USIM). The USIM brought among other things security improvements like the mutual authentication and longer encryption keys and an improved address book.
"SIM cards" in developed countries are today usually UICCs containing at least a SIM and a USIM application. This configuration is necessary because older GSM only handsets are solely compatible with the SIM [application] and some UMTS security enhancements do rely on the USIM [application].
The equivalent of SIM on CDMA networks is the R-UIM (and the equivalent of USIM is CSIM).
A virtual SIM is a mobile phone number provided by a mobile network operator that does not require a SIM card to connect phone calls to a user's mobile phone.

SIM and carriers

The SIM card introduced a new and significant business opportunity for MVNOs - mobile virtual network operators - who lease capacity from one of the network operators rather than owning or operating a cellular telecoms network, and only provide a SIM card to their customers. MVNOs first appeared in Denmark, Hong Kong, Finland and the UK. Today they exist in over 50 countries, including most of Europe, United States, Canada, Australia and parts of Asia, and account for approximately 10% of all mobile phone subscribers around the world.
On some networks, the mobile phone is locked to its carrier SIM card, meaning that the phone only works with SIM cards from the specific carrier. This is more common in markets where mobile phones are heavily subsidised by the carriers, and the business model depends on the customer staying with the service provider for a minimum term (typically 12 or 24 months). SIM cards that are issued by providers with an associated contract are called Sim only deals. Common examples are the GSM networks in the United States, Canada, Australia, the UK and Poland. Many businesses offer the ability to remove the SIM lock from a phone, effectively making it possible to then use the phone on any network by inserting a different SIM card. Mostly, GSM and 3G mobile handsets can easily be unlocked and used on any suitable network with any SIM card.
In countries where the phones are not subsidised, e.g., India and Belgium, all phones are unlocked. Where the phone is not locked to its SIM card, the users can easily switch networks by simply replacing the SIM card of one network with that of another while using only one phone. This is typical, for example, among users who may want to optimise their carrier's traffic by different tariffs to different friends on different networks, or when traveling internationally.

SIMware

SIMware is software held on or running on a SIM card.



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July 14, 2013

Windows 8

Windows 8


Windows 8 is a version of Microsoft Windows (an operating system developed by Microsoft) for use on personal computers, including home and business desktops, laptops, tablets, and home theater PCs. Development of Windows 8 started before the release of its predecessor, Windows 7, in 2009. It was announced at CES 2011, and followed by the release of three pre-release versions from September 2011 to May 2012. The operating system was released to manufacturing on August 1, 2012, and was released for general availability on October 26, 2012.
Windows 8 introduces significant changes to the operating system's platform, primarily focused towards improving its user experience on mobile devices such as tablets to better compete with other mobile operating systems like Android and Apple's iOS. Windows 8 features a new touch user interface and shell based on Microsoft's "Metro" design language, featuring a new Start screen with a grid of dynamically updating tiles that represent applications. The Start screen replaces the "Start menu" of earlier Windows versions. There is a new app platform with an emphasis on touchscreen input, and the new Windows Store to obtain and/or purchase applications to run on the operating system.
In addition, Windows 8 takes advantage of new or emerging technologies like USB 3.0, 4Kn Advanced Format, near field communications, cloud computing, and the low-power ARM architecture. It includes new security features such as built-in antivirus capabilities, a new installation process optimized for digital distribution, and support for secure boot (a UEFI feature which allows operating systems to be digitally signed to prevent malware from altering the boot process). Synchronization of certain apps and settings between multiple devices is supported.
Windows 8 was released to mixed reception. Although reaction towards its performance improvements, security enhancements, and improved support for touchscreen devices was positive, the new user interface of the operating system has been widely criticized for being potentially confusing and difficult to learn (especially when used with a keyboard and mouse instead of a touchscreen). Despite these shortcomings, 60 million Windows 8 licenses have been sold through January 2013. This includes upgrades and sales to OEMs for new PCs.
Windows 8.1 is scheduled for release in late 2013 and, according to Microsoft, will change "key aspects" of how Windows 8 is used,  including the reinstatement of the Start button.


Developer
Microsoft Corporation
Website windows.microsoft.com
Releases
Initial release August 1, 2012; 11 months ago
General
availability
October 26, 2012; 8 months ago
Latest stable
release
6.2 (Build 9200) (August 1, 2012; 11 months ago) 
Latest preview
release
6.3 (Build 9431) 
License Proprietary commercial software
Kernel type Hybrid
Update method Windows Update
Platform support IA-32, x64, and ARM
Preceded by Windows 7 (2009)
Support status
  • Start date: October 30, 2012
  • Mainstream support: Until January 9, 2018
  • Extended support: Until January 10, 2023

Development history

Windows 8 development started before Windows 7 had shipped in 2009. At the Consumer Electronics Show in January 2011, Microsoft announced that the next version of Windows would add support for devices with ARM microprocessors, and showcased an early version of what would become Windows 8, NT 6.2 build 7867, running on several prototype ARM devices. Details also began to surface about a new application framework for Windows 8 codenamed "Jupiter", which would be used to make "immersive" applications using XAML (similarly to Windows Phone and Silverlight) that could be distributed via a new packaging system and a rumored app store.
Three milestone releases of Windows 8 leaked to the general public. Milestone 1, Build 7850, was leaked on April 12, 2011. It was the first build where the text of a window was written centered instead of aligned to the left. It was also probably the first appearance of the Metro-style font, and its wallpaper had the text shhh... let's not leak our hard work. However, its detailed build number reveals that the build was created on September 22, 2010. The leaked copy edition was Enterprise edition. The OS still reads as "Windows 7". Milestone 2, Build 7955, was leaked on April 25, 2011. The traditional Blue Screen of Death (BSoD) was replaced by a new Black screen, although this was later scrapped. This build introduced a new ribbon in Windows Explorer. Build 7959, with minor changes but the first 64-bit version, was leaked on May 1, 2011. The "Windows 7" logo was temporarily replaced with text displaying "Microsoft Confidential". On June 17, 2011, build 7989 64-bit edition was leaked. It introduced a new boot screen featuring the same fish as the default Windows 7 Beta wallpaper, which was later scrapped, and the circling dots as featured in the final (although the final version comes with smaller circling dots throbber). It also had the text Welcome below them, although this was also scrapped.
On June 1, 2011, Microsoft unveiled Windows 8's new user interface as well as additional features at both Computex Taipei and the D9: All Things Digital conference in California.
The "Building Windows 8" blog launched on August 15, 2011, featuring details surrounding Windows 8's features and its development process.

Windows Store apps

Windows 8 introduces a new style of application, Windows Store apps. According to Microsoft developer Jensen Harris, these apps are to be optimized for touchscreen environments and will be more specialized than current desktop applications. Apps can run either in a full-screen mode, or be snapped to the side of a screen. Apps can provide toast notifications on screen or animate their tiles on the Start screen with dynamic content. Apps can use "contracts"; a collection of hooks to provide common functionality that can integrate with other apps, such as search and sharing. Apps can also provide integration with other services; for example, the People app can connect to a variety of different social networks and services (such as Facebook, Skype, and People service), while the Photos app can aggregate photos from services such as Facebook and Flickr.
Windows Store apps run within a new set of APIs known as the Windows Runtime, which supports programming languages such as C, C++, VB.NET, C#, along with HTML5 and JavaScript. Depending on the language used, apps written for Windows Runtime can be compatible with both Intel and ARM versions of Windows. Components may be compiled as Windows Runtime Components, permitting consumption by all of the Windows Runtime supported languages. To ensure stability and security, apps run within a sandboxed environment, and require permissions to access certain functionality, such as accessing the Internet or a camera.
Retail versions of Windows 8 will be able to install these apps only through the Windows Store—a namesake distribution platform which offers both apps, and listings for desktop programs certified for comparability with Windows 8. A method to sideload apps from outside the Windows Store is available to devices running Windows 8 Enerprise and joined to a domain; Windows 8 Pro and Windows RT devices that are not part of a domain can also sideload apps, but only after special product keys are obtained through volume licensing.
The term "Immersive app" had been used internally by Microsoft developers to refer to the apps prior to the first official presentation of Windows 8, after which they were referred to as "Metro-style apps" in reference to the Metro design language. The term was phased out in August 2012; a Microsoft spokesperson denied rumors that the change was related to a potential trademark issue, and stated that "Metro" was only a codename that would be replaced prior to Windows 8's release. Following these reports, the terms "Modern UI-style apps", "Windows 8-style apps" and "Windows Store apps" began to be used by various Microsoft documents and material to refer to the new apps. In an interview on September 12, 2012, Soma Somasegar (vice president of Microsoft's development software division) confirmed that "Windows Store apps" would be the official term for the apps.

Web browsers

Exceptions to the restrictions faced by Windows Store apps are given to web browsers; the user's default browser can provide a "New experience enabled" (formerly "Metro-style enabled") version that runs within the "Metro" shell like other apps. Web browser apps are distributed alongside desktop web browsers, and also have access to functionality unavailable to other apps, such as being able to permanently run in the background, use multiple background processes, and use Windows API code instead of WinRT (allowing for code to be re-used with the desktop version, while still taking advantage of WinRT features such as contracts to integrate with charms).
The developers of both Chrome and Firefox committed to developing versions of their browsers to run in this environment; while Chrome's "Windows 8 mode" uses the existing desktop interface, Firefox's Metro version (which is currently available in development builds) uses a touch-optimized interface inspired by the Android version of Firefox.

Interface and desktop

Windows 8 introduces significant changes to the operating system's user interface, many of which are aimed at improving its experience on tablet computers and other touchscreen devices. The new user interface is based on Microsoft's Metro design language, and uses a Start screen similar to that of Windows Phone as the primary means of launching applications. The Start screen displays a customizable array of tiles linking to various apps and desktop programs, some of which can display constantly updated information and content through "live tiles". As a form of multi-tasking, apps can be snapped to the side of a screen. Alongside the traditional Control Panel, a new simplified and touch-optimized settings app known as "PC Settings" is used for basic configuration and user settings. It does not include many of the advanced options still accessible from the normal Control Panel.
A vertical toolbar known as the charms (accessed by swiping from the right edge of a touchscreen, or pointing the cursor at hotspots in the right corners of a screen) provides access to system and app-related functions, such as search, sharing, device management, settings, and a Start button. The traditional desktop environment for running desktop applications is accessed via a tile on the Start screen. The Start button on the taskbar has been removed in favor of the Start charm and a hotspot in the lower-left corner of the screen, which displays a large tooltip displaying a thumbnail of the Start screen. Swiping from the left edge of a touchscreen or clicking in the top-left corner of the screen allows one to switch between apps and the Desktop. Pointing the cursor in the top-left corner of the screen and moving down reveals a thumbnail list of active apps. Aside from the removal of the Start button, the desktop on Windows 8 is similar to that of Windows 7, except that the Aero Glass theme has been replaced by a flatter, solid-colored design inspired by the Metro interface.

Secure boot

Windows 8 supports a feature of the UEFI specification known as "Secure boot", which uses a public-key infrastructure to verify the integrity of the operating system and prevent unauthorized programs such as bootkits from infecting the device.
Microsoft faced criticism (particularly from free software supporters) for mandating that devices receiving its optional certification for Windows 8 have secure boot enabled by default using a key provided by Microsoft. Concerns were raised that secure boot could prevent or hinder the use of alternate operating systems such as Linux. In response to the criticism, Microsoft developer Tony Mangefeste stated that "At the end of the day, the customer is in control of their PC. Microsoft's philosophy is to provide customers with the best experience first, and allow them to make decisions themselves."
Microsoft's certification requirements eventually revealed that UEFI firmware on x86 systems must allow users to re-configure or turn off secure boot, but that this must not be possible on ARM-based systems (Windows RT). Microsoft faced further criticism for its decision to restrict Windows RT devices by using this functionality. Tom Warren, in an article on The Verge, said that other smartphones and tablets are typically sold in a locked-down state. No mandate is made regarding the installation of third-party certificates that would enable running alternative software.

Removed features

Several notable features have been removed in Windows 8, beginning with the traditional Start menu. Support for playing DVDs has been removed from Windows Media Player due to the cost of licensing the necessary decoders (especially for devices which do not include optical disc drives at all) and the prevalence of streaming services such as Netflix. For the same reasons, Windows Media Center will no longer be included by default on Windows 8, but the software (which also includes support for DVD playback) can be purchased in the "Pro Pack" (for the base version of Windows 8, which also upgrades the system to Windows 8 Pro) or "Media Center Pack" (for Windows 8 Pro) add-ons. Windows 8 will still support third-party DVD playback software.
Backup and Restore, the former backup app of Windows, is deprecated. It still ships with Windows 8 and continues to work on preset schedules, but is pushed to the background and can only be accessed through a Control Panel applet called "Windows 7 File Recovery". Shadow Copy, a component of Windows Explorer that once saved previous versions of changed files, no longer protects local files and folders. It can only access previous versions of shared files stored on a Windows Server computer. The subsystem on which these components worked, however, is still available for other software to use.

Hardware requirements

PCs


The minimum system requirements for Windows 8 are slightly higher than those of Windows 7. The CPU must support the Physical Address Extension (PAE), NX bit, and SSE2. Windows Store apps require a screen resolution of 1024×768 or higher to run. They require a screen resolution of 1366×768 or higher for snap functionality. To receive certification, Microsoft requires candidate x86 systems to resume from standby in 2 seconds or less.

Minimum hardware requirements for Windows 8


Tablets and convertibles

Microsoft released minimum hardware requirements for new tablet and convertible devices certified for Windows 8, and defined a convertible form factor as a standalone device that combines the PC, display and rechargeable power source with a mechanically attached keyboard and pointing device in a single chassis. A convertible can be transformed into a tablet where the attached input devices are hidden or removed leaving the display as the only input mechanism. On March 12, 2013, Microsoft amended its certification requirements to only require that screens on tablets have a minimum resolution of 1024×768 (down from the previous 1366×768). The amended requirement is intended to allow "greater design flexibility" for future products.Tablets and convertibles

Hardware certification requirements for Windows tablets


Software compatibility

The three desktop editions of Windows 8 are sold in two sub-editions: 32-bit and 64-bit. The 32-bit sub-edition runs on CPUs compatible with x86 architecture 3rd generation (known as IA-32) or newer, and can run 32-bit and 16-bit applications, although 16-bit support must be enabled first. (16-bit applications are developed for CPUs compatible with x86 2nd generation, first conceived in 1978. Microsoft started moving away from this architecture since Windows 95.)
The 64-bit sub-edition runs on CPUs compatible with x86 8th generation (known as x86-64, or x64) or newer, and can run 32-bit and 64-bit programs. 32-bit programs and operating system are restricted to supporting only 4 gigabytes of memory while 64-bit systems can theoretically support 2048 gigabytes of memory. 64-bit operating systems require a different set of device drivers than those of 32-bit operating systems.

Windows RT, the only edition of Windows 8 for systems with ARM processors, only supports applications included with the system (such as a special version of Office 2013), supplied through Windows Update, or Windows Store apps, to ensure that the system only runs applications that are optimized for the architecture. Windows RT does not support running IA-32 or x64 applications. Windows Store apps can either support both the x86 and ARM architectures, or compiled to support a specific architecture.

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May 30, 2013

Cell Phone Detector

Cell Phone Detector

 This handy mobile bug or cell phone detector, pocket-size mobile transmission detector or sniffer can sense the presence of an activated mobile cellphone from a distance of 2 meters. So it can be used to prevent use of mobile phones in examination halls, confidential rooms, etc. It is also useful for detecting the use of mobile phone for spying and unauthorised video transmission.

The circuit can detect both  incoming and outgoing calls, SMS and video transmission even if the mobile phone is kept in the silent mode. The moment the bug detects RF transmission signal from an activated mobile phone, it starts sounding a beep alarm and the LED blinks. The alarm continues until the signal transmission ceases.

Cell Phone Detector Circuit Schematic


An ordinary RF detector using tuned LC circuits is not suitable for detecting signals in the GHz frequency band used in mobile phones. The transmission frequency of mobile phones ranges from 0.9 to 3 GHz with a wavelength of 3.3 to 10 cm. So a circuit detecting gigahertz signals is required for a mobile bug.
Here the circuit uses a 0.22μF disk capacitor (C3) to capture the RF signals from the mobile phone. The lead length of the capacitor is fixed as 18 mm with a spacing of 8 mm between the leads to get the desired frequency. The disk capacitor along with the leads acts as a small gigahertz loop antenna to collect the RF signals from the mobile phone.

Op-amp IC CA3130 (IC1) is used in the circuit as a current-to-voltage converter with capacitor C3 connected between its inverting and non-inverting inputs. It is a CMOS version using gate-protected p-channel MOSFET transistors in the input to provide very high input impedance, very low input current and very high speed of performance. The output CMOS transistor is capable of swinging the output voltage to within 10 mV of either supply voltage terminal.
Capacitor C3 in conjunction with the lead inductance acts as a transmission line that intercepts the signals from the mobile phone. This capacitor creates a field, stores energy and transfers the stored energy in the form of minute current to the inputs of IC1. This will upset the balanced input of IC1 and convert the current into the corresponding output voltage.

Capacitor C4 along with high-value resistor R1 keeps the non-inverting input stable for easy swing of the output to high state. Resistor R2 provides the discharge path for capacitor C4. Feedback resistor R3 makes the inverting input high when the output becomes high. Capacitor C5 (47pF) is connected across ‘strobe’ (pin 8) and ‘null’ inputs (pin 1) of IC1 for phase compensation and gain control to optimise the frequency response.
When the cell phone detector signal is detected by C3, the output of IC1 becomes high and low alternately according to the frequency of the signal as indicated by LED1. This triggers monostable timer IC2 through capacitor C7. Capacitor C6 maintains the base bias of transistor T1 for fast switching action. The low-value timing components R6 and C9 produce very short time delay to avoid audio nuisance.

Assemble the cell phone detector circuit on a general purpose PCB as compact as possible and enclose in a small box like junk mobile case. As mentioned earlier, capacitor C3 should have a lead length of 18 mm with lead spacing of 8 mm. Carefully solder the capacitor in standing position with equal spacing of the leads. The response can be optimised by trimming the lead length of C3 for the desired frequency. You may use a short telescopic type antenna.
Use the miniature 12V battery of a remote control and a small buzzer to make the gadget pocket-size. The unit will give the warning indication if someone uses mobile phone within a radius of 2 meters.


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